X-Git-Url: http://id.pley.net/sound.git/blobdiff_plain/1c34429baed75a88bb01e077086cd59201cb2a9a..45b342640b26802ce9102a9e794a091f956c54a2:/sound.js?ds=inline diff --git a/sound.js b/sound.js index f823be3..efddc12 100644 --- a/sound.js +++ b/sound.js @@ -30,7 +30,6 @@ function Sound() { this.shouldBePlaying = 0; this.startTime = 0; this.nextStartTime = 0; - this.load(); } Sound.prototype = { @@ -129,8 +128,9 @@ Sound.prototype = { if (this._ended && this._playbackRate > 0) this.setCurrentTime(0); - if (this._paused) { + if (this._paused || this._ended) { this._paused = false; + this._ended = false; this.dispatchEventAsync(new CustomEvent('play')); if (this._readyState < this.READY.FUTURE_DATA) @@ -162,7 +162,7 @@ Sound.prototype = { this._autoplay = false; if (!this._paused) { - this._paused = false; + this._paused = true; this.dispatchEventAsync(new CustomEvent('timeupdate')); this.dispatchEventAsync(new CustomEvent('pause')); } @@ -186,6 +186,13 @@ Sound.prototype = { }, onended: function() { + if (this._loop) { + this.stopInternal(); + this.setCurrentTime(0); + this.playInternal(); + return; + } + this._ended = true; this.nextStartTime = 0; this.stopInternal(); @@ -236,7 +243,8 @@ Sound.prototype = { setSrc: function(src) { this._src = src; - this.load(); + if (this._autoplay && this._src != null) + this.load(); }, getCurrentSrc: function() { @@ -319,12 +327,50 @@ Sound.prototype = { }, setVolume: function(volume) { + if (this._volume == volume) + return; + this._volume = volume; - if (!this.gainNode) + this.dispatchEventAsync(new CustomEvent('volumechange')); + + if (this.gainNode) + this.gainNode.gain.value = this._muted ? 0 : this._volume; + }, + + getMuted: function() { + return this._muted; + }, + + setMuted: function(muted) { + if (this._muted == muted) return; - this.gainNode.gain.value = volume; + this._muted = muted; this.dispatchEventAsync(new CustomEvent('volumechange')); + + if (this.gainNode) + this.gainNode.gain.value = this._muted ? 0 : this._volume; + }, + + getAutoplay: function() { + return this._autoplay; + }, + + setAutoplay: function(autoplay) { + if (this._autoplay == autoplay) + return; + + this._autoplay = autoplay; + if (this._autoplay && this._src != null) + this.load(); + }, + + getLoop: function() { + return this._loop; + }, + + setLoop: function(loop) { + this._loop = loop; }, };