+
+ if (this.gainNode)
+ this.gainNode.gain.value = this._muted ? 0 : this._volume;
+ },
+
+ getAutoplay: function() {
+ return this._autoplay;
+ },
+
+ setAutoplay: function(autoplay) {
+ if (this._autoplay === autoplay)
+ return;
+
+ this._autoplay = autoplay;
+ if (this._autoplay && this._networkState === this.NETWORK.EMPTY)
+ this.load();
+ },
+
+ getLoop: function() {
+ return this._loop;
+ },
+
+ setLoop: function(loop) {
+ this._loop = loop;